Newton’s Mistake?
I want to keep this simple so I’ll get to the technical aspects later -
for now I just want to ask the question…
Did Newton make a mistake in his decision to use the inverse square rather than the inverse cube for the relationship between gravity and distance?
Kepler noted that the cube of the radius of the distance of a planet from the sun was directly proportional to the square of its OP.
Now since the magnitude of gravity is inversely proportional to the radius this suggests that the orbital Period is related to the square root of the CUBE of the acceleration due to gravity.
If you take the distance in metres that Pluto is from the sun and divide it by the distances from the sun of the other planets you find than the Earth ratio is (2Pi)^2 (39.47842) while Mercury, naturally, has the largest the largest value at almost 102.
If, next, you find the reciprocal of the magnitude of the acceleration due to the sun’s gravity for each planet and again use Pluto’s value to be divided by the value for the other planets Earth gets a value of 1558.556 and Mercury has 10401.095 while Pluto obviously has a value of unity.
If you have performed the previous tasks correctly you will find that the square of the relative gravity values will be equal to the relative distances… hence there is no doubt that gravity is proportional to the square of the distance but is it also proportional to the cube?
The interesting thing about the planetary orbits is the spread range - if you consider the range of values for the different aspects of orbits then there are four different spreads that become apparent.
1 The Orbital Velocity and values related to it have a spread of around 0 - 10
2 The various units of Radius and related values have a spread of around 0 - 100
3 The Orbital Period and values related to it have a spread of around 0 - 1000
4 Gravity has the highest spread of all with values covering a range of 0 - 10,000
In fact, if you calculate the spreads precisely it turns out that they are all powers of the same value…
Approximately 10.1 (10.0988, 101.987, 1029.948, 10401.3)
The values of g in m/s/s actually range from around 0.039577 for Mercury
through to approximately 0.000003805067 for Pluto.
While the range of the Orbital Velocity is from 47873.4 for Mercury to 4740.5 for Pluto
The range of the planets’ distance to the sun starts at around 57909175000 metres for Mercury
Reaching 5905910000000 metres for Pluto giving a range of around 101.98574
If you multiply the square of the Orbital Velocity by the distance of the planet from the sun (both in metres) then you get a constant value of 1.327E+20 metres.
To find the Orbital Velocity you simply need to divide that constant by the radius of the planet’s orbit and take the square root of the result…
since the Orbital Velocity does not seem to be greatly reliant on the acceleration due to gravity (as mentioned earlier the Orbital Velocity diminishes by a factor of 10 while g diminishes by a factor of 10,000!)
it would seem more likely that the Orbital Velocity is actually dependant on the planet’s distance from the sun because although its inertia of curving increases as it gets closer to the sun its orbital inertia more than compensates and so it velocity increases.
It seems to me that Newton might have overlooked the fact that it gets easier to curve with increasing radius and so allows a progressively higher Orbital Velocity relative to the acceleration due to gravity at that radius.
This would mean that the inverse square would work okay with orbits but not with the true gravitational attraction between two or more massive bodies!
If you think about Einstein’s solution to getting rid of ‘spooky’ action at a distance you realise that his solution was to make gravity 3 dimensional.
Whether or not you believe in Space-time it is easy to see that gravity can’t be treated like, say, light whose intensity is simply governed by the square of the distance from its source.
Why not? Because obviously the intensity of gravity at any radius depends on the locality in that, unlike light, it depends to some extent on what is around it.
Thinking in terms of Einstein’s curved space-time then obviously the gradient of the curve of the field at any point must be strongly effected by the curve of the space around it.
Having understood that it might make you wonder whether gravity will actually vary with the cube of the distance rather than the square.
So why does Newton think it is the square?
If you go back to the principle of a simple pendulum you find the Period of its swing is related to the square root of the radius of the swing divided by the acceleration due to gravity.
If you check the result of this you find that the Period is directly proportional to the square root of the radius - in other words it follows a similar relationship to the Orbital Period of a planet.
However, as I pointed out earlier, with planetary orbits it is limited to the square root of the CUBE of the radius!
Since you will find that the radius of a planet in metres (the distance from the sun) times the gravity in m/s/s gives the square of the Orbital Velocity i.e. R(metres)*g = OV^2 then we see that the OV = sqrt(R*g) m/s...
You can also divide the radius by the number of seconds in a year (31557600) and multiply the result by 2PI. Both methods return to using the relationship between the metre and the second as used by a pendulum.
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Well, it has been an interesting journey for me.
I started out with a virtual pendulum and ended up with a simple method of not only predicting circular orbits but also of demonstrating that wherever a body is orbiting it is in a perfect balance that it shares with all other orbiting bodies in its system.
That is to say that, for any gravitational system, there is always a constant the describes the product of the magnitude of the important variables.
This constant varies from gravitational system to system, but is easy to find, and, with it, all you need is the radius to be able to calculate all the other variables.
So, what do pendulums and orbits have in common?
Well, they work on essentially the same rules but since orbits demand 'Balance’ they share a constant that relies on the radius.
So orbits are essentially a function of the radius of any gravitational system which is constant - i.e. where the curve of gravity can be seen as having a single major source - and so become a subset of the possible pendulum swings.
However, the key point is that the both rely on inertia to control their timing.
It is the predictable ‘resistance’ that allows pendulums and orbits to have a definite time period.
If you think about Einstein’s theories of Relativity it tells us that orbits are based on the curve of space-time which leads to some very strange conclusions. Perhaps the most important one is the prediction that inertia increases with gravity, that clocks slow down, which I have never been keen on believing.
However, while doing some research for data to check my satellite orbit predictions I read that geostationary satellites are fitted with special clocks which run slow at ground level so that they will run at the correct speed when orbiting at some 42 million metres (radius, from the centre of the planet).
This set me thinking that if this is true then pendulums would have to run faster in lower gravity too…
Which, of course they do NOT - quite the reverse!
So, what would make a pendulum run faster even though the gravity was reduced?
What if inertia was relative too?
I mean what if the Solar System revolves and whatever it is that causes inertia revolves with it?
What difference would it make?
Well, it wouldn’t make any obvious difference to us because everything we know already circles the sun.
Yet, by the same principle, geosynchronous orbits would be seen to be satellites moving with the Earth’s revolving inertia rather than as having velocities of some 3075 meters per second.
Planets too would be revolving with the sun’s rotating inertial field and it would only be bodies that had a velocity (or maybe only an acceleration) RELATIVE to the rotating inertial field that felt the resistive effects.
I haven’t given it too much thought but it seemed possible that gravity could be a flow of inertia.
Certainly, there is no reason to think that Newton’s idea that, left to themselves, things go in a straight line would actually hold true in a spinning inertia field - they would more likely follow the curve.
So how would that explain pendulums running faster in lower gravity?
It wouldn’t :O) Unless the decreasing inertia of curving became progressively more important than the decreasing gravity…
thoughts for another time ;O)
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A Simple To Use Relative Table
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If you use my 2Pi principle to balance the units of measurement and so make all the variables directly proportional then you can see that, be it pendulum swing or orbit, the relationship between time and distance is simply a function of the curve that the body is following -
which is why it can be expressed as a function of radius.
I have adapted the original Xeters system which relies on an imaginary planet X (which is described later) to a simple relative table that retains much of the power of the original system while being much easier to use as the variables are all relative to Earth and not Planet X.
However, if you use it to calculate g (the acceleration due to gravity) by dividing the OV by the OP... it will give you g divided by 2PI.
Yet, the value of g seems to work just as well as the values according to Newton ...
My point being - how can we know which values are correct? ;O)
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In the following table to get the Curve Index then just divide the radius in AU's (essentially the distance between the chosen planet and the centre of the sun relative to the Earth's distance from the sun) by the OP (the time it takes the planet to orbit the sun expressed in Earth years).
The other radius in Xeters is important for the balance of the system and to simplify finding all the other values. 1 Xeter = 5022505 metres.
Ci = OV/29785.5 : OP = Square Root (R(AU)^3)
OV = R(Xeter)/OP : R(Xeter) = R(Au)*29785.5
Planet ……R(AU)….. ……OP (Yrs) ……R(Xeters)..… ..OV (m/s)
Mercury … 0.3871 … ……0.2408423..….11529.939……47873.4
Venus ……0.72333 …… ..0.615186. ….. 21544.813 … .35021.62
Earth …….1.……….....……1.……….......……29785.513……29785.513
Mars …… 1.52366… ..… 1.8807576.……45383.058 …..24130.2
Jupiter……5.20336 ……..11.869334...……15985.01……13057.6
Saturn ……9.5371………...29.452649 ……284067.41…. 9644.885
Uranus … 19.191242….…84.072625……571621.13...…6799.135
Neptune…0.06893……...164.88344......895618.81…....5431.83
Pluto .…….39.47858…….. 248.05175…….1175889.3……4740.5
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A Description of the Original System.
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I've been playing with this fabulous implementation - done by an old friend - of my ideas regarding choosing a distance from the sun as a fulcrum or 'balance point' and it is absolutely amazing!
It gives a wonderful insight into the forces at work in planetary orbits with changing radii.
What’s amazing about this system is that it demonstrates that a body in orbit is always in balance - that what it gains on the one hand it loses on the other… although I think it has at least three hands :O)
As I suggested in an earlier post my friend has found a way to make the forces equal (kind of) by using 2PI for the time Period for a complete orbit of a circle.
I hadn’t imagined that it would then show that changing the radius simply alters the ratios between all the main values (gravity, velocity and distance) while maintaining a constant, overall value.
It demonstrates that all bodies orbiting the sun can have a value of about K = approx 4205638288402 (cube root approx 16141.5) and this constant can be used to find all the values just from the radius.
To get K simply multiply all four values together (g*OV*OP*R(X))
NB Don't include R(PXU)(the ! is to remind you not to) and always use R(Xeters) as the radius when dividing K.
Actually, further research has revealed that everything can be calculated from 16141.5 for the planets in our Solar System...
and checked by its square 260548022
The radius R(PXU)is very useful for finding the OP (Orbital Period - as you can do with AU's on an Earth centred system) but this measurement of the radius is involved in many other equations and very useful if you want to check values or find some of the dozens of relationship you could never have imagined before - it is approx R(Xeters/16141.5)... R(X) is also OV squared/g.
In practice the system’s precision is now good enough to keep the check numbers perfectly constant, and using it you soon start to see the way that gravity is balanced by the inertia of curving as expressed by the Orbital Period.
First convert the distance in metres to Xeters by dividing by 31557600 to get the radius in Xeters.
Now find the OP by dividing the radius in Xeters by 16141.5 to get the Radius(PXU).
Take the square root of the cube of Radius(PXu)
to get the OP (orbital Period).
Also R(PXU) * OV^2 is a good check and should always be exactly 16141.5^2 = 260548022
Dividing the radius in Xeters by the OP gives the Orbital Velocity, and dividing that by the OP gives the acceleration due to gravity.
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I’m not sure if the Xeter value is related to the spin of the Solar System but there is a huge amount of power stored in that spin and I think that any complete theory of gravity would need to take this spin into account.
If you think about it, it is this spin which makes sure that most bodies end up orbiting the sun rather than diving into it.
It also explains how bodies end up orbiting each other... if you consider that they would almost certainly start out at different distances from the sun and so any force that would draw them together would also cause them to curve differently due to their spin differential.
Once you start to think about the inertia of curving you realise it works whether you are approaching the sun or moving away from it and tends to bend the body toward an orbit.
Although it is the orbital velocity that 'chooses' the orbital radius it is the inertia of curving that having 'bent' the bodies path into a orbit keeps it in check.
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The top 'table' is simply for comparison...
The tables don't display well and can't contain enough decimal places to display the true precision that the system is capable of and so I have abandoned it and urge you to calculate your own.
I suggest you use Windows calculator set to 'Scientific' and copy the tables into a spread sheet or perhaps a word processor so that you can then cut and paste values between the calculator and the table...
Actually, it is so difficult to line things up with a word processor that it can drive you to distraction but on ABCtales, you can't use spaces to seperate your data and the result isn't worth the effort so I've not tried to update the tables.
Sun’s gravity...Orbital Velocity...Orb Period......Radius........Radius
@ planet..........m/s/s........m/s........years........metres.........AU
Mercury = 0.0395753567~47872.5~0.2408467~57909175000~0.3871
Venus = 0.01133454012~35021.4~0.61519726~108208930000~0.7233
Earth = 0.00593056385~29785.9~~~~~1~~~~ 149597890000~~~1
Mars = 0.0025546598~24130.9~~1.8808476~ 227936640000~~1.5237
Planet X = 0.000511490~16141.5~~6.2832~~509384094857~~3.40502
Jupiter = 0.00021944282~13069.7~~11.862615~~778412610000~5.2034
Saturn = 0.00006557346~9672.4~29.4475~1426725400000~9.5371
Uranus = 0.00001627322~6835.2~84.016846~2870972200000~19.1912
Neptune = 0.000006566755~5477.8~164.79132~4498252900000~30.069
Pluto = 0.000000381518~4740.57~247.6~5905910167200~39.478
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© J M KNIGHT July 7th 2011. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Sun’s gravity~~~~Orb Velocity~~Orbit Period~~~ Radius~~!~R(PXU)
@ Planet~~m/s/yE~~m/s~~~Planet X years~~~R (Xeters)~!
Mercury = 1248979~47872.5~0.038332~~~~1835.05~~!~0.113686
Venus = 357691~~~35021.4~~~~0.09791~~~3429~~!~0.21243
Earth = 187155~~~29785.9~~~~0.15915~~~~4740.5~~~!0.29368
Mars = 80614.9~~~~24130.5~~~0.29933~~~7223~~~!0.44747
Planet X = 16141.5~~~16141.5~~~~~1~~~~~~16141.5~~~~!~1
Jupiter = 6925~~~~13069.7~~~~~~1.888~~~~24666.7~~~!1.5282
Saturn = 2070~~~~9672.4~~~~4.6865~~~~ 45195.8~~~~!~~~2.8
Uranus = 513.78~~~~6835.2~~~~13.371~~~~ 90933~~~!~~~5.6335
Neptune = 207.23~~~~5477.8~~~~26.242~~~~142541~!~~~8.83077
Pluto = 120.08~~~~4740.5~~~~39.478~~~~ 187147~~~!~~~11.5942
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Actually it looks as though it might be that the cube root of K = 2569 * 2PI = approx 16141.503
Since this is a slightly different value and K is its cube it means that everything needs recalculating but I can't be bothered since it is such a pain to try and get things to line up in the table.
When all the values are finalised then I will re-edit them but until then the answers will be rough approximations - but still good enough to allow the innumerable relationships to be found and checked.
So, if we call 16141.503 Kcr (the cubic root of K) then -
R(X)/R(PXU) = Kcr and R(X)= K /(OV squared)
while R(PXU) = (Kcr squared) / (OV squared)
OV = g*OP (PXyears) : OP = sqrt (R(PXU) cubed): K/R(X) = OV squared.
16141.503 = OV*(OP/R(PXU)) = R(X)/R(PXU) = (OV squared/(g*R(PXU))
1 Xeter = approx 31557600 metres : Light travels at approx 9.5 Xeters/second = 299792458 m/s.
I PX year = 2 PI Earth years hence 1 Earth year = 1/2PI PX years (0.159155)
1AU = 0.29368 PXU or I PXU = 3.40506674 AU
16141.503 / 4740.5 = Cube root of 4(PI squared) = 3.40502
Just a change in radius from 1 Xeter to 9.481 Xeters = about a 90 fold increase in gravity but only about a 3 fold increase in Orbital Velocity… where is all that energy going; into curving?
It would be great to get rid of gravity altogether but I can’t think of how to maintain the balance.
Gravity~~~~~~~~OV~~~~OP(PX years)~Radius R(X)~ Radius (PXU)
4205638288402 , 2050813 , 0.0000004876134 , R = 1Xe (31557.3 kilometres) ! 0.0000619513
(133275.7 m/s/s) Result = 4205654689105 ~ check by dividing by K =1.0000038997, okay.
46788824703 666037 0.000014235 R = 9.481 Xeters ! 0.00058736
(1482.7 m/s/s) NB gravity m/s/y = m/s/s/ 31557274.
Result K = 4205833832573.5 check by dividing by K = 1.000003870, okay.
It’s easy to start a new orbit if you covert the radius -into PXU (Planet X Units).
R Xeters are simply 16141.5 times a PXU.
Divide K by R(Xeter) and take the square root for OV.
Take the PXU and cube it then take the square root for the Orbital Period in Planet X years.
For gravity: divide K by the square of R(Xeter) and it should give you g in m/s/y.
NB Although using K should be fairly accurate you can check by multiply all four values together (g*OV*OP*R(X)) it is highly unlikely the result will be exactly K but it should be close.

Comments
Mangone | July 18, 2011 - 06:46
Rather than trying to edit the table - which I may do later - I have found that the following simple procedure gives reasonable values for most planets and where the values do not agree with those given on various web sites I have found that the web sites do not agree either… so who knows which values are correct?
NB. When checking the values please note that the values of g are in metres per second per year (NOT per second per second) and Obrbital Velocity is in metres per second (NOT Kilometers per second).
I set up a little spreadsheet using the values and simple equations listed below and the check of multiplying the 4 major values all gave K precisely! Give it a try yourself rather than bothering to try and decipher my tables :O)
Constants. K = 4205638292980 : Kcr = 16141.50306 : Xk = 31557600
Input the distance of the planet from the sun (the Radius) in metres.
Divide the distance by Xk to give R(Xeters)
Divide K by R(X) for the OV^2 (Orbital Velocity squared)
Find the square root which gives the OV (Orbital Velocity)
Divide R(X) by Kcr for R(PXU) - the radius in Planet X units
Now square R(X) and divide K by it for the value of g ; (g=K/R(X)^2
Divide the OV by g for the Orbital Period (OP = OV/g) in Planet X years.
To check the results simply multiply g*OV*OP*R(X) and you should get K!
Please post a comment to let me know if it doesn't work properly as I am prone to making simple typing mistakes... thanks.
Mangone | July 19, 2011 - 09:34
If, like me, you are still thinking of space as cold and empty you might be as surprised as I was if you read this piece I found in WIKi… http://en.wikipedia.org/wiki/Local_Interstellar_Cloud
“The Local Interstellar Cloud (or Local Fluff) is the interstellar cloud roughly 30 light years across through which the Earth's solar system is currently moving. The Solar System is thought to have entered the Local Interstellar Cloud at some time between 44,000 and 150,000 years ago and is expected to remain within it for another 10,000 to 20,000 years.
The cloud has a temperature of about 6000 °C, about the same temperature as the surface of the Sun.
It is very tenuous, with 0.1 atoms per cubic centimetre; approximately one-fifth the density of the galactic interstellar medium (0.5 atoms/cc), but twice that of the gas in the Local Bubble (0.05 atoms/cc).
The Local Bubble is an area of low-density in the interstellar medium, with the Local Cloud a small, more dense area. In comparison, Earth's atmosphere at STP has 2.7 × 1019 molecules per cubic centimetre.
The cloud is flowing outwards from the Scorpius-Centaurus Association, a stellar association that is a star-forming region.
The cloud formed where the Local Bubble and the Loop I Bubble met.
The Sun is embedded in the Local Fluff, as are a few other nearby stars including Alpha Centauri, Altair, Vega, Fomalhaut, and Arcturus.
The Local Interstellar Cloud's potential effects on Earth are prevented by the solar wind and the Sun's magnetic field. This interaction with the heliosphere is under study by the Interstellar Boundary Explorer (IBEX), a NASA satellite mapping the boundary between the Solar System and interstellar space.”
Thank goodness for the sun’s heliosphere that protects us from the deadly effects of the Cloud… but the bad news is…
“Sun's protective 'bubble' is shrinking!
The protective bubble around the sun that helps to shield the Earth from harmful interstellar radiation is shrinking and getting weaker, Nasa scientists have warned.”
http://www.telegraph.co.uk/news/worldnews/northamerica/usa/3222476/Suns-...
Mangone | July 23, 2011 - 04:34
Since my friend had created the Planet X table I thought I would copy his technique to create a Satellite Orbit table.
It looked simple so I hadn’t anticipated how difficult it can be to get the correct constants.
To make matters worse I couldn’t find much data on the values needed and I was forced to calculate them myself.
However, I'm prone to making simple mistakes and typos and it isn’t easy to get accurate data because the formulas I found required the exact mass of the Earth. So, what is the Earth’s mass?
Everyone agrees that it is about 6 x 10^24 Kilograms…
It is obviously less though and many approximate to 5.98 x 10^24
Getting a bit more accurate estimates range between 5.9742 × 10^24 and 5.9736 x 10^24
Now traditionally if you want to calculate satellite orbits you use Newton’s equations which require the mass of the Earth...
Now the difference between 6 x 10^24 and 5.9736 ^ 24 = 2.64 x 10^22 which is something like 26400000000000000000000 kilograms - hardly trivial and it seems quite ironic that we seem to know things about Outer Space down to the tenth decimal place but we don’t know the mass of the planet within an accuracy of 10^22!
So, I abandoned using Newton’s formulas and tried to infer a working system by using orbital data for the moon. I managed to get a working model but I couldn’t get the distance in metres to agree with the mean distance provided and hence the moon’s distance was reduced to 383250 Km compared to the suggested mean of 384403 Km to give an acceptable lunar period of 27.321915 Earth days.
Does anyone know if this is within acceptable limits or if I need to find some way to keep the same period with an increased distance between the Earth and the moon.
What I mean is does the fact that the Earth and moon have a special relationship effect the moons orbit as a satellite?
For a Geosynch orbit of 24 hours I calculated the radius to be 42164Km which, again, seems a little high but giving a reasonable orbital velocity of 3075.44.
Does anyone know if these figures fit with the actual data?
At least the check sums were exact at 4615754625.
Incidentally I’m using the following as the constants for the Earth as the sun :O) It is based around a 2Pi day.
K = 4615754625
CbRt(K)^2 = 2772225
SqRt(K) = 67939.333
CbRt(K) = 1665
Mangone | July 24, 2011 - 08:41
Interestingly comparing the Earth satellite data to the Sol planet data I get a factor of 9.6945964.
The slightly higher value of about 9.713 appears when you compare the Earth’s data as a planet with that of a geosynchronous satellite at radius of 143856000 metres.
I’m still not certain that I have implemented the satellite model correctly but here are the correlations I'm using...
Constant------------Sol----------------Earth----------Sol/Earth-----
K---------------------4.20564E+12----4.616E+09---911.14858---
Cube Root(K)^2---60548121--------2772225------93.9852-----
Square root K------205076.3----------67939.345---30.185238--
Cube root K--------16141.50306-----1665-----------9.6945964-
Convert to Xeter---31557600---------86400---------365.25-----
Seconds per ’year’--198282248.7----542867.21----365.25------
Mangone | July 27, 2011 - 15:01
I’m still extending the spreadsheet but it is very difficult to get any info on orbits in the Milky Way - except that of our own sun (Sol).
I’ve had a stab at extending into the Milky way and although I have no way to check the results I've calculated a few orbital velocities.
If anyone has a way of checking them then it would be good to know if they are anywhere close...
Radius 1000 light years gives Orbital Velocity of about 1105 km/s
Radius 16000 light years gives Orbital Velocity of 276.24 Km/s
Radius 25000 L years about 221 km/s
Radius of our sun (26000 yrs) about 216.7 km/s
Radius of 88530 light years about 117.5 Km/s
While I’ve been searching for data I found a claim that some sun’s can orbit the galactic centre in less than 15 years but no radius or orbital velocity or any other data that would give an insight into how fast they are moving to do that.
Certainly it seems unlikely that anything could orbit the Milky Way at light year radiuses in 15 years but I have heard that some suns travel at velocities very close to that of light...
For what it is worth a quick calculation suggests that a Milky Way star should be very, very close to the speed of light at a radius of 128,519,007,894 Km. (it has a lovely square root of 11336622).
If anyone can help me by supplying useful data on other suns than our own which are orbiting the Milky Way it would be extremely useful and I would be very grateful!
Mangone | July 29, 2011 - 10:23
Having found a rough graph of the estimated orbital speeds in the Milky Way it seems to me that there is a discontinuity just beyond the orbit of the Earth.
If I were speculating I wouldn’t put the effect down to anything Dark though, be it energy or matter, but simply a fairly recent (30-35 thousand years ago) and quite dramatic change in the gravity of the central hub.
Whatever, it makes it virtually impossible to meaningfully predict the orbital velocities beyond the radius of the Earth without further data.
Mangone | July 31, 2011 - 14:02
Since I started out looking for an inertia of curving I though I might as well point out that it was right under my nose all the time -
well, you know what I mean :O)
Since I’m starting to think Einstein was on the right track with his curved space-time then you can say that the Curve Index is an index of space where time is constant :O)
What I mean is that there is no account taken for relativistic effects and the Curve Index is simply the variable that describes the curve of space at any particular radius - from an object of sufficient mass such that anything orbiting it can be seen to have negligible effect on its centre of gravity.
Having said that, the curve index is related to how difficult it is for an object to curve in normal space but since it seems that this may increase with gravity and the data it is based on may have reflected that then it may possibly contain some relative elements that I am unaware of.
Okay, if you have the Orbital Period and the distance of the planets from the sun in suitable units such that the cube of the distance = the square of the Orbital Period ie. OP = Sqrt(R^3)
then dividing the radius by the OP gives the Curve Index : Ci = R/OP
If you then divide the Orbital Velocity (in metres per second) by the Ci you get Kr3 a constant.
Once you have determined Kr3 dividing the Orbital Velocity for each orbit by it, will give you the Ci .
Here is an interesting table showing the moon as a satellite of Earth and as an imaginary planet...the imaginary planet data is on top of the moon's.
I have divided the upper values by the lower values and produced the results on the bottom line.
NB That some values are identical and others are related to a constant.
Gravity..Orbital Velocity......Orb P.....OV^2/g......Radius....Curve Index
2274.24~~9889.3436~~4.3484179~~43003~~2.6641225~0.612664771
234.5880~~1020.0868~4.3484179~4435.764~2.6641225~0.612664771
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9.6946093~9.6946093~~~1~~~~~9.6946098~~~~1~~~~~1~~~
This constants actual value is 9.69459459459459 and it is Kr3 for the planets divided by Kr3 for Earth satellites : you can find both by dividing the relevant orbital Velocity by the Curve Index.
In my opinion it seems likely that the Curve Index is the controlling value of orbits.
As we have found the Ci increases with decreasing radius since the curve get steadily steeper.
The table also shows that the properties that Ci has a constant value for and those which are related by a constant which can easily be found. The Radius and OP are the same for both but due to the different scaling by the Kr3 gives year for one and days for the other and of course the radius scaling is different too. If you want to work out the relevant scaling factors you will find that they are the obvious ones :O)
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When OP = 2Pi then R=3.405022 Ci = 0.541926
When OP = 1 then R=1 Ci = 1
Theoretically, when OP = 6.01084E-11 and R = 1.534E-7
then Ci = 2552.8289 and the body should be orbiting
at around the speed of light.
I haven't tried it but since AU's and Earth years would seem to meet the requirements for units it would be interesting to see what figures you get
by plugging them in to the light speed equation.
A quick check by dividing the speed of light by 2552.8289 gives a Kr3 of about 117435.22 which is consistent with the one I derived from the Milky Way.
Checking the actual values of the equation using years and AU's seemed to give me 11962985 about C/25 but I'm tired and I'll check again when I'm feeling a bit brighter
Mangone | August 16, 2011 - 05:42
I thought I might as well add the Milky Way orbit of an imaginary body
with the same CI as the moon.
Gravity..Orbital Velocity......Orb P.....OV^2/g......Radius....Curve Index
16545.885~71948.42~4.3484179~312861.8~2.66412245~0.612664771
2274.24~~9889.3436~~4.3484179~~43003~~2.6641225~0.612664771
234.5880~~1020.0868~4.3484179~4435.764~2.6641225~0.612664771
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4.9875E+18~299792.1~6.01084E-11~0.01802~1.53446E-07~2552.829
This is the approx data for an imaginary body in the Wilky Way with a CI of 2552.828853... moving at C.
R(GU)/OP~~~Radius Xeters~~~Radius~~~~~Orb Velocity~
Curve Index~~~~R(GX)~~~~~Light Years~~~Meters/sec~
2552.828853~~~~0.01802~~~~0.0135848~~299792012
297.5415936~~~1.326487~~~~~1~~~~~~~~34941862
9.409091232~~~1326.487~~~~~1,000~~~~~1104958.7
2.975415936~~~13264.87~~~~~10,000~~~~349418.62
The data below the light speed data is just to aid anyone who is struggling to convert between X measurements and conventional Light years -
of course this is only for Galactic Xeters but it is fairly easy to convert down to Solar system (planetary) and Earth (satellite) units in meters when using the relevant Xeters.
You will probably have realised that in any gravitational system when the Orbital Period and the Radius in X Units both equal one (hence the Curve Index =1) then the Orbital Velocity, the Radius in Xeters and the acceleration due to gravity (in suitable units) are all equal.
Here are the ratios for the three systems...
OP~~~~~~~~~Xeters~~~~~~R(XU)~~~~~Type
1~~~~~~~~~~117435.22~~~~~~1~~~~~Galactic (MW)
1~~~~~~~~~~~~16141.5~~~~~~1~~~~~Solar System
1~~~~~~~~~~~~~1665~~~~~~~1~~~~~Earth
Interestingly, according to Wiki, the Milky Way is moving at about 630 km/s but even if it is only moving at 600 km/s then the Earth travels at
51.84 million km per day. Nearly 52 million Kilometers every day!
Mangone | August 16, 2011 - 05:50
The interesting thing about the planetary orbits is the spread range -
if you consider the range of values for the different aspects of orbits then there are four different spreads that become apparent.
1 Orbital Velocity and values related to it have a spread of around 0 - 10
2 Radius (using whatever units) have a spread of around 0 - 100
3 Orbital Period and values related to it have a spread of around 0 - 1000
4 Gravity has the highest spread of all covering a range of 0 - 10,000
In fact, if you calculate the spreads precisely it turns out that they are all powers of the same value…
Approximately 10.1 (10.0988, 101.99, 1029.95, 10401)
While the range of the Orbital Velocity is from 47873.4 for Mercury to 4740.5 for Pluto.
The range of the planets’ distance to the sun (orbital radius) starts with Mercury at around 57909175000 metres and reaches some 5905910000000 metres for Pluto... giving a range of around 101.98574.
Orbital Periods (planet years expressed in Earth years) range from 0.240834493 for Mercury to 248.0475896 for Pluto giving a range of about 1029.95
Finally, the values of g in m/s/s actually range from around 0.039577 for Mercury through to approximately 0.000003805067 for Pluto giving a range of around 10401.0954
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If you multiply the square of the Orbital Velocity by the distance of the planet from the sun (both in metres) then you get a constant value of 1.327E+20 metres!
Hence, to find the Orbital Velocity you simply need to divide the 1.327E+20 constant by the radius of the planet’s orbit and find the square root of the result…
The Orbital Velocity does not seem to be greatly reliant on the acceleration due to gravity - as mentioned earlier the Orbital Velocity diminishes by a factor of 10 while g (the acceleration due to gravity) diminishes by a factor of 10,000!
It would seem more likely that the Orbital Velocity is actually dependant on the planet’s distance from the sun because although its inertia of curving increases as it gets closer to the sun its rotational inertia more than compensates and so it velocity increases...
Or, as I have suggested in an earlier post, it may be that the whole system spins and the velocity of the spin at any radius (which would essentially be the orbital velocity at thay radius) would simply be a function of how the spin slows with distance from the centre...
In a way it would be like a whirlpool where anything moving relatively faster than the water, in its locality, moves away from the centre and anything moving relatively slower moves toward the centre.
The really interesting fact about the relationship between the Orbital Velocity and the radius of the orbit is that it seems to work (ALWAYS result in a constant) irrespective of the units used.
I have tried it for planetary orbits around the sun, for satellite orbits around the Earth and even for projected results of orbits around the centre of the Milky Way (using Light years rather than metres) and the result is always a constant that holds for the orbits in that system...
This suggests to me that the relationship between the Orbital Velocity and the orbital radius is the FUNDAMENTAL one that governs all the others!