The Video Game Crash Of 1983
By randy-johnson
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Something happened forty years ago that hurt the video game industry tremendously. The video game crash of 1983. Because there were so many video games and video game consoles being sold, it caused the crash. The consoles that were on the market were the Atari 2600 and 5200, the Intellivision, the Colecovision, etc. People drastically stopped buying video games and that caused the video game crash.
While the video game crash of 1983 was devastating for the video game industry, it was wonderful for video game players. Because people were buying very few games, the stores had to drastically reduce the prices of video games to be able to sell the games that people stopped buying. Games that previously cost thirty dollars each were being sold for five to ten dollars each.
In 1983 and 1984, I bought a lot of games that cost five dollars each and a few games that cost ten dollars each. The price reductions made it possible for video game players to buy more games. Because I was a kid, I had very little money back then. But because of the price reductions, I was able to buy quite a few games. I bought games at Revco, Roses, Howard's, Lowes, etc. Some people blamed the crash on Pac-Man and E.T. for the Atari 2600. But I have serious doubts about that.
By the time 1985 came around, I had over thirty Atari 2600 games. If the video game crash hadn't occurred, I would've owned far less games. Because Nintendo revived the video game industry in 1985 by releasing the NES, I don't care that we had the video game crash of 1983. The crash crippled the video game industry but helped video game players to be able to easily afford games.
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