The Less Miserables Find a Way (1)

By SoulFire77
- 87 reads
The crack was the loudest sound Quinn had ever heard.
Louder than the board hitting concrete, louder than his own scream, louder than anything except the silence that came after, when everyone stopped skating and started running toward him.
He'd been trying a rock-to-fakie on the bowl—nothing crazy, nothing he hadn't done a hundred times before. But this time his wheels caught wrong on the coping, this time his weight shifted at exactly the wrong moment, this time everything that could go wrong went wrong in a single catastrophic second.
He went over backwards. Fell eight feet, maybe more. His arm shot out to break the fall, the way arms do when the body panics, and took the full impact of his weight and momentum against the flat concrete at the bottom of the bowl.
He was lying at the bottom of the bowl, his left arm twisted at an angle that arms weren't supposed to twist. The pain hadn't hit yet—just a strange numbness, a disconnection between what he was seeing and what he was feeling. He could see his arm bent wrong, could see the lump under his skin where the bone had shifted, but it didn't feel like his arm. It felt like something that belonged to someone else.
Dusty reached him first. His face went white when he saw the arm. "Don't move," he said, his voice strange and tight. "Quinn, don't try to move."
Then Nova was there, and Hector, and Tanner, all of them crowded around with the same expression—horror, concern, the look of people watching something terrible happen to someone they cared about.
Then the pain arrived, and everything went white.
Broken in two places. The radius and the ulna, the doctor said, pointing at the X-ray like Quinn cared about the names of the bones he'd destroyed. The bones looked strange on the film—white shadows that were supposed to be straight but instead bent at wrong angles, the fracture lines visible like cracks in concrete.
The hospital smelled like antiseptic and fear. Quinn had been here once before, when he was seven and had a fever that wouldn't break, but that had been a different part of the building, a different kind of sick. This was the emergency room, with its harsh lights and busy nurses and the constant sound of machinery beeping.
"Clean breaks," the doctor added, which was apparently good news. She was young—younger than his mom, anyway—with her hair pulled back tight and reading glasses perched on her nose. "The bones didn't shatter. They'll heal well if we set them properly."
Setting them properly meant a nurse holding Quinn down while another nurse pulled on his arm to align the bones. It meant more pain than he'd ever experienced, white-hot and searing, worse even than the original break because this time he was awake for it, could feel every millimeter of bone scraping against bone. He screamed—actually screamed, like a kid half his age—and didn't even feel embarrassed about it until later.
They finally got him in the cast and gave him pills that made everything soft and distant. The world went fuzzy at the edges, the pain receding to a dull throb, the panic fading to something like numbness.
"Cast for six to eight weeks," the doctor said. "No skating."
No skating.
The words didn't make sense at first. Quinn had been skating every day for over a year, since the summer before seventh grade when Hector had first shown him how to push. Skating was what he did. Skating was who he was. Skating was the thing that had transformed him from the weird quiet kid who ate lunch alone into someone who belonged somewhere.
Before Deadwood, he'd been invisible. The kind of kid teachers forgot to call on, the kind of kid other kids looked through instead of at. He'd spent his lunches in the library, reading books about other people's adventures because he didn't have any of his own.
Skating had changed that. The crew had changed that. He'd become someone who mattered to people, someone who showed up, someone whose presence was noticed and valued.
No skating for six to eight weeks. Maybe longer, the doctor had added, depending on how the bones healed.
His mom drove him home in silence. She'd been crying in the waiting room—Quinn had seen her through the window while they set the cast, had seen her dabbing at her eyes with a tissue from the dispenser on the wall—but now her face was set, expressionless, the way it got when she was trying not to say something she'd regret.
"I'm sorry," Quinn said.
"Don't apologize. It was an accident."
"I know, but—"
"Quinn." She gripped the steering wheel tighter, her knuckles going white. "It's okay. These things happen. We'll get through it."
But her voice was tight, and Quinn knew what she wasn't saying: the hospital bill, the missed work, the copay they couldn't really afford. His family wasn't poor—not like Zara's, not like Wesley's—but they weren't comfortable either.
His dad had been laid off from the textile plant last year. Burlington Industries, where he'd worked for eighteen years, had been cutting shifts since Quinn was ten and finally closed the whole operation last August. His dad had found work eventually—third shift at a warehouse in Burlington, an hour commute each way—but it paid less than the plant had, and there were no benefits, and things had been tight ever since.
His mom had taken on extra hours at the dental office where she did billing, but extra hours weren't the same as a second income, and Quinn had heard them talking in the kitchen at night when they thought he was asleep. About bills. About the mortgage. About what they'd do if the car needed repairs or the roof started leaking or anything else went wrong.
And now this. An injury that wasn't just painful. It was expensive.
The first week was the worst.
Not because of the pain—they'd given him pills for that, and as long as he took them on schedule, the arm was manageable. A dull throb under the cast, a stiffness that made everything clumsy, but nothing like the white-hot fire of the break itself.
The worst part was the emptiness. The hole where skating used to be.
He'd wake up in the morning and reach for his board, then remember. The board was propped against his dresser, untouchable, a reminder of everything he couldn't do. He'd eat breakfast and plan his session—which tricks to work on, which spots to hit, what he wanted to accomplish—then remember. There was no session to plan. There was nothing to accomplish.
He'd walk to the park out of habit, his feet carrying him down streets he'd traveled a thousand times, then stand at the edge watching the others skate, then remember that he couldn't join them. Couldn't even step on a board without risking a fall that could destroy the bones before they healed.
The pills made everything fuzzy around the edges. Not sleepy exactly, but soft. Like the world was wrapped in cotton and he was watching it from a distance. He'd sit on the couch watching daytime TV—talk shows about cheating spouses, soap operas about people with problems that seemed ridiculous, reruns of shows he'd never liked—and feel the hours slide past like water. Time didn't mean anything without skating to structure it. The days were formless, shapeless, empty.
His mom had taken time off work to be with him, which made the guilt worse. Every day she wasn't working was money they weren't making, was hours she'd have to make up later, was another strain on a family budget that was already stretched thin.
She spent most of her time off on the phone with the insurance company, arguing about coverage and copays and all the bureaucratic nightmare of American healthcare.
Quinn could hear her voice through the thin walls of their house. "But the doctor said it was necessary... No, I don't have that form... How much would that be without coverage? That much? And with coverage? That's still—no, I understand, I just—yes, I'll hold."
He felt guilty. Every conversation she had, every frustrated sigh, every moment she spent dealing with his accident instead of working—it was his fault. He'd tried a trick he wasn't ready for, pushed too hard, gotten cocky about a move he'd done a hundred times. And now his family was paying the price.
"You could still hang out," Dusty had said, the day after the break, when he'd stopped by with a get-well card signed by everyone. The signatures were cramped and messy, everyone trying to fit on the same small card, but Quinn had read every one. Get well soon. We miss you. Can't wait for you to come back. "You don't have to skate to be here."
But watching was almost worse than not going at all. Seeing the others drop in, land tricks, improve while he stood frozen on the sidelines—it made the absence sharper somehow. More real. He wasn't part of the thing anymore. He was just witnessing it.
He went twice, those first few days. Sat on the bowl's edge with his cast propped on his knee, the white plaster already covered in signatures and drawings from the crew. Trying to smile when people made jokes about his injury—Tanner doing an impression of the fall that should have been funny but wasn't, Zara pretending to break her own arm in solidarity. Trying to act like it didn't hurt to watch them do the thing he couldn't do.
The second time, Tanner landed a new trick—a heelflip he'd been working on for weeks. Everyone cheered, crowded around him, celebrated the way the crew always celebrated when someone leveled up. High fives and shouts and that particular energy that happened when someone finally landed something they'd been chasing.
Quinn watched from the sideline. Felt the distance between himself and them, the invisible wall that had gone up the moment his arm broke. He clapped along with everyone else, but his hands felt numb—one hand clapping against a cast that couldn't feel anything—and his smile felt fake, and when he left early, slipping away while everyone was still celebrating, nobody seemed to notice.
By the end of the first week, he'd stopped going to the park entirely.
He told himself it was temporary. That he'd go back once the cast came off, once he could skate again, once he was one of them again instead of a spectator. But some part of him wondered if that was true. Some part of him whispered that the crew would move on without him, that his place in the group would close up like water filling a hole, that by the time he healed, he wouldn't belong anymore.
The whisper got louder every day.
It said: You were never really one of them anyway. You're the youngest. The newest. The one who still can't land half the tricks they can.
It said: They're only nice to you because they feel sorry for you. Once the sympathy wears off, they'll forget you exist.
It said: Your identity was tied to skating, and now you can't skate, so who are you? Nobody. Just the weird quiet kid again, the one who eats lunch alone, the one nobody notices.
Quinn tried to argue with the whisper. Tried to remind himself of all the times the crew had included him, welcomed him, treated him like he belonged. But the whisper was persistent, and the evidence was everywhere. They were at the park, skating together, having fun—and he was here, alone, watching daytime TV with his arm in a cast.
The math didn't lie. He'd been part of the crew for a little over a year. Most of them had been together for three years, four years, since before Deadwood was even a thing they cared about. He was the add-on. The late arrival. The one who could most easily be subtracted without changing the equation.
By the second week, he'd stopped answering the phone when they called.
Nova found him at the library.
He'd been hiding there since the second week—not reading, just sitting in the quiet section, staring at nothing, letting the hours pass. The library smelled like old books and industrial carpet cleaner, and the air conditioning hummed a constant low note, and nobody bothered him here. Nobody looked at him with pity or concern. Nobody asked how he was doing or when he was coming back.
It was better than being home, where his mom's worried looks made him feel guilty, where his dad's silence at dinner felt like an accusation. And better than being at the park, where everyone's sympathy made him feel pathetic, where watching them skate made him feel like a ghost.
"Hey." Nova slid into the chair across from him, appearing without warning the way she always did—quiet and sudden, like she'd materialized out of thin air. "Dusty said you've been MIA."
"I've been around."
"Around where? Because you haven't been at Deadwood. Haven't been at school, either, far as anyone can tell."
Quinn shrugged, the motion sending a dull ache through his arm. The cast was heavy, awkward, a constant reminder of everything he'd lost. Every movement made him aware of it. Every second of every day.
"It's hard to watch," he admitted. The words came out quieter than he'd intended. "Seeing you guys skate when I can't."
"So don't watch the skating. Watch something else."
"Like what?"
Nova pulled out her sketchbook, the same one she carried everywhere, its cover worn soft from handling. She opened it to a page full of diagrams—careful drawings of skaters in motion, arrows showing direction and rotation, notes in her neat handwriting explaining what was happening at each stage.
"I've been working on something. A guide to the tricks we've been learning. Step-by-step breakdowns, common mistakes, adjustments that help." She flipped through pages, showing him more. Ollies. Kickflips. Heelflips. Each one broken down into components, each component illustrated with precision. "The kind of thing I wish someone had shown me when I started."
Quinn looked at the drawings. They were detailed, precise—Nova's usual style, technical but somehow still artistic. Each trick was broken into phases, with arrows showing movement and notes explaining the mechanics. He could see hours of work in these pages. Days, maybe. Weeks.
"This is really good," he said.
"Thanks. But it's missing something." She slid the sketchbook across the table. "Your perspective. Your notes. You've been tracking your practice for months. You have data I don't have."
"I can't skate right now. My data's useless."
"Your data's not useless. It's history." Nova leaned forward, her eyes intense the way they got when she was working through a problem. "You know how many attempts it took you to learn each trick. You know which adjustments worked and which didn't. You know the failure points, the breakthrough moments, all the stuff that happens between 'I can't do this' and 'I can do this.'"
Quinn looked at his notebook, tucked in his backpack beside him. He'd brought it out of habit, even though he hadn't opened it since the break. The cover was worn, the pages soft from handling, the same notebook he'd been filling with data for months.
"What are you suggesting?"
"Help me finish the guide. We'll combine your numbers with my diagrams. Make something that other kids can use when they're learning. Something that shows them they're not alone, that everyone struggles with this stuff, that there's a path from zero to skilled if you're willing to track it."
"That sounds like a lot of work."
"It is. That's why I need help." Nova smiled, the small smile she only showed when she was genuinely excited about something. "Come on. You can't skate right now, but you can still contribute. You can still be part of this."
Quinn looked at the sketchbook. At the diagrams that represented hours of Nova's work, the same kind of obsessive attention to detail that he brought to his practice logs. At the empty chair across from him that suddenly felt less empty.
He'd thought the break meant he was out. That he couldn't be part of the crew if he couldn't skate with them.
Maybe he'd been wrong.
"Okay," he said. "Let's do it."
To Be Continued...
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Comments
Really well done.
Really well done. Congratulations this is our Pick of the Day.
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I love this series, so I'm
I love this series, so I'm very pleased to see more - well deserved golden cherries Soul. Utter madness that anyone should ever have to think about money when their child is sick
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