The Less Miserables Find a Way (3)
By SoulFire77
- 196 reads
Three weeks later.
Quinn landed his first kickflip since the break.
It wasn't pretty—his form was off, his balance shaky, his catch slightly late. But his feet found the board, and the board stayed under him, and when he rolled away, the crew erupted in cheers that seemed out of proportion to what he'd actually accomplished.
"That's it!" Tanner shouted. "He's back!"
"Not back," Quinn said, smiling despite himself. "Still rebuilding."
"Same thing."
"Not really." Quinn picked up his board, looked at the grip tape worn thin from hundreds of hours of use. "Back would mean I'm the same as before. I'm not the same. I'm different."
"Different how?"
Quinn thought about it. About the weeks in the library, the guide he and Nova had created, the way he'd learned to contribute without skating. About the realization that his identity wasn't tied to a single activity, that he could adapt, that setbacks didn't have to mean endings.
"I know more now," he said. "About myself. About what I can handle. About how to find other ways to matter when the main way is taken away."
"That's very philosophical for a thirteen-year-old," Zara said.
"I've had a lot of time to think."
"Too much time, clearly." But she was smiling. "Come on. Let's see if you can do two in a row."
He couldn't—not yet. But he landed another one by the end of the session, and another the day after that. The muscle memory was coming back, slower than he wanted but faster than he'd feared. And this time, the progress felt different. More earned, somehow. More meaningful.
Because he knew now what it cost. Knew how quickly it could be taken away. Knew that the thing he loved wasn't guaranteed, wasn't permanent, wasn't something he could count on forever.
That knowledge didn't make him love skating less. If anything, it made him love it more. Made every session precious, every trick a gift, every moment on the board something to be grateful for.
The arm still ached sometimes. The bone that had broken had healed, but Quinn could feel a ghost of the pain on certain days, when the weather changed or when he fell the wrong way. The doctor had said that was normal—that bones remembered their injuries, carried the history in their calcium and collagen long after the healing was done.
He didn't mind the ghost pain. It was a reminder. Of what he'd lost, of what he'd found, of the person he'd become while he was busy healing.
The guide was finished by the end of September.
Twelve pages, hand-copied at the library's ten-cent copier, distributed to anyone who wanted one. "The Less Miserables Trick Guide," it said on the cover, with one of Nova's drawings beneath the title—a skater mid-kickflip, captured at the moment of maximum commitment.
They made fifty copies to start, which cost five dollars and wiped out most of Quinn's birthday money. But within a week, they were gone. Kids at school, kids at other parks, kids who'd never been to Deadwood but had heard about the guide through the grapevine.
"We should make more," Nova said, after the fourth person asked where they could get a copy.
"We should charge for them," Garrett suggested. "At least enough to cover the copying costs."
"No." Quinn was surprised by how firm his voice was. "The whole point is to help people learn. If we charge for it, some kids won't be able to afford it."
"Then how do we pay for copies?"
"I don't know. Fundraise. Ask for donations. Figure it out." Quinn looked at the original, now worn from being handled and copied and shared. "This isn't about money. It's about making the knowledge available."
They figured it out. Garrett's parents made a donation that covered the next hundred copies. Vernon at the Quik-Mart let them put a donation jar by the register. A few kids who'd gotten copies and found them useful chipped in what they could—a dollar here, fifty cents there.
By October, there were guides in three different cities. Kids Quinn had never met were learning tricks using the breakdowns he and Nova had created. The data he'd collected during months of practice—all those tally marks, all those notes about failures and adjustments and breakthroughs—was helping people he'd never know.
They got letters sometimes, hand-written notes tucked into the donation jar or passed along through kids who knew kids who knew them. "The kickflip page helped me finally figure out what I was doing wrong." "I showed this to my little brother and now he's trying to learn." "Can you make one for more advanced tricks?"
Each letter felt like proof that the break hadn't been wasted. That something good had come out of something bad. That his data—the obsessive tracking that some people had thought was weird—actually mattered to people beyond himself.
"This is really cool," a kid Quinn didn't recognize said one afternoon, flipping through the pages. He was maybe eleven, clearly new to skating, his board still shiny and unscratched. "Where'd you learn all this?"
"From practicing," Quinn said. "And from my friends. And from breaking my arm and having to figure out how to be useful when I couldn't skate."
"You broke your arm?"
"Six weeks. It sucked. But I learned some stuff while I was healing."
"Like what?"
Quinn thought about how to answer. About resilience and adaptation and finding different ways to contribute. About the whisper that had told him he didn't belong, and how he'd proven it wrong.
"Like... there's always a way to be part of something you care about. Even when it seems like you can't. You just have to find it."
The kid nodded, not really understanding—he was eleven, and his arm wasn't broken, and the lesson probably wouldn't make sense until he needed it. But Quinn had said it anyway. Had put it into words, made it real, added it to the guide that might help someone else someday.
That was how knowledge worked. You learned something, and then you passed it on. You built on what came before, added your own experience, left something behind for the people who came after.
Quinn's contribution was twelve pages of trick breakdowns and a story about breaking his arm and finding his way back. It wasn't much, in the grand scheme of things. But it was his. And it mattered.
He thought about Rusty, the homeless guy who sometimes hung around the park, muttering about things nobody understood. "They all fall before they fly," Rusty had said once, watching Quinn bail on a trick. At the time, it had seemed like nonsense—the ramblings of someone who'd lost the thread of meaning somewhere along the way. Now it felt like prophecy.
He'd fallen. Literally, catastrophically, bones-breaking fallen. And now he was flying again. Different than before, but flying nonetheless.
The sunset painted the concrete in shades of gold and orange, the same colors it had always been, the same park it had always been—but Quinn wasn't the same kid who'd broken his arm two months ago. That kid had thought his identity was tied to a single activity. Had thought his value was measured in tricks landed, in skills demonstrated, in the visible proof of belonging.
This kid—the one standing here with a worn skateboard and a worn notebook and a guide that was helping kids he'd never meet—knew better now.
Your identity wasn't what you could do. It was what you did when you couldn't do the thing you loved. How you adapted. How you found other ways to contribute. How you kept showing up even when showing up looked different than it used to.
He picked up his board and headed toward the bowl. The others were already there, waiting for him. Dusty. Nova. Zara. Hector. Tanner. Garrett. His crew. His people. The ones who'd made space for him when he'd needed it most.
He had tricks to relearn. Progress to make. A crew to belong to.
And for the first time since the break, everything felt exactly right.
~End~
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Comments
everything does feel right.
everything does feel right. great story.
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Brilliant - thank you!
Brilliant - thank you!
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Wonderful, really enjoyed,
Wonderful, really enjoyed, Thank You
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